When TV Manufacturers Do Ads: State Of The CTV Advertising And OEM Union

It makes perfect sense for TV manufacturers to break into advertising. But what about content and software-first companies considering the legacy biz? There are pros and cons to the move, but it all comes down to a profitable plan because “a better go-to-market strategy will crush better technology every time,” said GroupM’s global president of business intelligence Brian Wieser.

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‘High Times’ Partners With Ecommerce Platform On Cannabis Delivery Service

In effect, ‘High Times’ will serve as a distribution channel for its own customers, the cannabis manufacturers and brands.

A Closer Look at Lego’s Plan for a Kid-Friendly Metaverse

Even at 90 years old, there’s a lot of love for the Lego brand, which ranks consistently high globally in both reputability and coolness. Through the years, the humble brick has cemented its status as a cultural icon by evolving to keep up with the times. A movie franchise, Amazon Alexa skills, virtual builders and…

French Sites Ordered to Stop Using Google Analytics Is Just the Beginning

Last week, the French data watchdog–Commission Nationale de l’informatique et des libert?s (CNIL)–ordered three French websites to stop using audience analytics site Google Analytics, deeming the site to be illegal under the General Data Protection Regulation. The websites have 30 days to comply or risk hefty fines up to EUR20 million, or 4% of the…

AdExplainer: CTV Or OTT: What’s The Difference?

Connected TV has been a buzzword for years, but its categorization distinct from other over-the-top (OTT) media was only made official last summer. In August, the Media Rating Council (MRC) revised its official definitions to draw the line between CTV and OTT based on critical differences in measurement, viewability and attribution.

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Mark McKee Takes On TV Convergence As FreeWheel’s New GM

TV inventory fragmentation means publishers need new ways in which to aggregate their inventory, connect with buyers and transact. To make TV convergence a reality, FreeWheel’s new GM Mark McKee plans to bolster the company’s role in the ecosystem as a player in cross-platform TV standardization and automation.

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Can You Audit For Trust?; Apple Brags About Its Relatively Low App Performance

Here’s today’s AdExchanger.com news round-up… Want it by email? Sign up here. Privacy Tech And Privacy Theater The ad industry, particularly publishers, need programmatic ways to convey signals of trust. There’s the IAB Europe’s Transparency and Consent Framework. But that was ruled illegal by the Belgian data privacy regulator and is being overhauled.  The regulators sayContinue reading »

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How esports organization Gen.G’s cross-market strategy helps attract new brand partnerships

Esports fandom is not limited by international borders. Popular players such as Korean League of Legends competitor Lee “Faker” Sang-hyeok boast legions of fans in far-flung regions such as China and North America. Like other world-spanning fandoms such as K-pop and anime, esports is a universal language that brands can use to reach consumers outside their domestic markets.

To take advantage of esports’ global reach, Korean esports team Gen.G has intentionally established a presence in three major markets — Korea, North America and China — allowing its local partners in all three regions to reach new audiences.

An international, market-crossing strategy was part of Gen.G’s game plan from the beginning. It was the inspiration behind the organization’s original name, KSV Esports. “Our founder, Kevin Chu, had a brilliant mind early back then that gaming and esports cannot be regionalised; it is a global initiative, a global community,” said Gen.G CRO Martin Kim. “So it was sort of a cheesy take on the name: we were trying to become a bridge between Korea and Silicon Valley, hence the KSV.” The company changed its name to Gen.G, which stands for “Generation Gaming,” in 2018.

Marching to a different tune

While most esports teams have fans all over the world, Gen.G’s cross-market focus is reflected in the diversity of its social media following. 68 percent of prominent American organization 100 Thieves’ followers are located in the United States, according to gaming and esports data platform GEEIQ; for Gen.G, this figure sits at 34 percent. Though Gen.G has devoted considerable resources to becoming a household name in American esports, its front office has no plans to recreate the influencer-led strategies of competitors such as 100 Thieves. “We knew early on that we weren’t going to be the likes of the top guys, the 100 Thieves and the FaZes — they’ve established their brands as something else,” Kim said.

That doesn’t mean the cross-market path was an easy one for Gen.G. “I wouldn’t necessarily call it a drawback, but teams need to understand that cultivating global fandom is a multi-period investment,” said Carlos Alimurung, CEO of Southeast Asian esports media company ONE Esports. “It takes time and effort to have a team resonate across cultures and national borders. I strongly believe the payoff is worth the effort.”

“It’s a double-edged sword; we brag about it, but it’s also our hardest asset,” Kim said. “We’re dealing with three different markets, three different IPs — because every market has different games that they’re good at. As global as the esports community is, the characteristics are really unique, regionally.”

“A perfect storm”

A recent example of a brand taking advantage of Gen.G’s cross-market nature is the team’s partnership with Korean game developer Nimble Neuron, which launched at last month’s Game Developers Conference. “Nimble Neuron was sort of a perfect storm,” Kim said. “They had a specific need tied to a game, and we felt our tool belt could really apply to supporting their cause. But it was North America specific. Are we doing anything in Korea? Yes. But they have a marketing team out there, they have initiatives, they have a league out there. So, we’re supporting them — but in North America, we are driving them.”

So far, Gen.G has used its connections to prominent North American streamers and influencers to help raise awareness about the Nimble Neuron game Eternal Return, enlisting popular Gen.G creators such as Tim “Nemesis” Lipovšek and Brooke “SupCaitlin” Mauro to promote the title at live events.

“We’re placing our priority on the North American region. We expect to improve our gaming experience and eventually expand our IP as a fascinating esports game this year,” said Nimble Neuron CEO Nam Seok Kim. “We believe Gen.G’s influencer network and marketing capabilities will speed up the process.”

Gen.G is also able to connect American brands to audiences in Asia. The organization works with its brand partners to create simultaneous activations across multiple markets, such as last year’s Gen.G/Crocs Minecraft competition, which was open to residents of the U.S., China, South Korea, Europe, Japan and Canada. “Off the top of my head, the best example is PUMA. We started our partnership with PUMA as a local Korean team, and now we are one of the most preferred brands on the global level, when it comes to esports,” Kim said. “Because we’ve proven to them that our partnership isn’t really pigeonholed into one small market, now we are a global partner there.”

Getting a seat at the table

Gen.G’s cross-market strategy is beneficial to the organization beyond its role in bringing in new brand partnerships. It also allows the company to take a more active role in its partners’ marketing strategy, giving it a chance to flex its creative muscles through activations such as the aforementioned Minecraft contest. These days, rote esports partnerships and logo-slaps are no longer of interest to gaming and esports consumers — they need something more, and Gen.G is ready to meet the challenge.

“For us, the strategy is to get a seat at the table and try to become a strategic partner for the brand, whether it’s creating an authentic experience or launching your own branded team,” Kim said. 

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Media Buying Briefing: Overheard at the Media Buying Summit

Media agencies are facing any number of challenges, from difficult clients to increasingly complex media investment choices and a multitude of measurement and data issues. But they also face challenges within their own shops, some of which have arisen during the pandemic, which threw almost all standard operating procedures out the window. 

At last week’s Media Buying Summit, held April 5-7 in Palm Springs, Calif., Digiday held two town hall sessions open just to media agency folk under Chatham House Rules (in which anonymity is granted in pursuit of honest and frank conversation). During the first session, it became immediately clear that such internal issues as lack of flexibility, compensation, diversity of talent, training and work-from-home vs. in-office are causing strain among the rank-and-file while management strives to address them. The second Town Hall aimed to surface some solutions to the challenges discussed the day before. 

The following represents some of the insights during both Town Halls. 

The Challenges

On agility

“I think one of the biggest challenges right now for everyone is agility. And we’ve all had to pivot on a dime for so many different reasons in the past couple of years, so it’s being able to keep up with that pace.”

“All of my clients have turnover too. So I have a new team at the clients that I have to train. I have to bring them back to square one on why we’re doing what we’re doing. It’s like triple what the job needs to be.”

On the gig economy

“I wonder if we’re at an inflection point where we need to really start embracing the gig economy. And not necessarily just looking to staff with full-time resources, but embrace more of the part-time consulting – short term work to fill gaps and plug holes, given just the crazy nature with how projects change constantly.”

“I think there’s an interesting potential reverse implication when I’m looking at talent. If they’ve done a bunch of gig jobs, I question it. It makes me wonder, is it because they can’t keep a job?”

On remote vs in-office

“One of the good things that came out of working at home was that we were able to start recruiting across the entire country, and we now have people in Colorado, Texas, North Carolina. Working at a small integrated company, we’re responsible for knowing every single media platform, as well as looking for people who have strategy, comms design, planning, execution and analytics backgrounds. So it’s really opened the door to find people across the country who have that kind of background. So that’s been one of the benefits that I’ve seen.”

“The larger markets are coming in and offering remote work for our talent and giving them bigger salaries for our people. They’re stealing our talent — it’s a real thing.”

“The flipside of that is, hiring remotely has been great, but now there’s this whole return to office push where people are trying to figure out, ‘What do we do? Do we go in one day, do we go in three days?’ Our agency is facing that. We are based around New York and Las Vegas, but now we have people in Nashville and people in Florida and people in California. All of a sudden we decide we’re going to go back to the office, so people are now missing out on this culture that happens at the office. You don’t want that to happen because you want to keep that remote team happy. But what does that new balance look like?” 

The solutions

On internal communications

“A lot of times we’re in our own bubble of our account — we don’t really know what other accounts are doing. So I think that maybe having the respective leads talk together. How can we collectively have the same processes across our teams when it comes to either balances, or how we interview talent?”

On training

“We’re independent, and we’re on the cusp of [being] too big for boutique, but not big. But we’ve stuck to that small [mindset] where we’re like, go try it and then report back. We’ve let our teams have the runway to go test something and then report back and train the rest of the team. It doesn’t have to come through a manager. And that has helped people have that ownership mentality and take in some ownership of the success of it, versus like, ‘hey, I want it and management won’t give it to me.’”

“Something I try to do with my direct reports and juniors. In quarterly career planning conversations, I ask them ‘What’s something you want to be a subject matter expert in that’s not necessarily related to what we’re talking about?’ And they all have really cool, different answers. For example, one of them is really interested in knowing more about gaming, and that’s not an area I know anything about at all. But I work and develop that into their career plan — here’s some stretch projects that you can take on. We’re very flexible with people that are training across different channels.”

“It’s always about trade off. So you can find the money to pay people more, but that might mean you have one less person on your team.”

On compensation

“I have a mentee who was instrumental, he was a top-tier talent, but we were not paying him enough. So when he said that he was going to leave, the client said, he was so good, and if he leaves we lose this business. And you know what? The money appeared.” 

“My commerce team is buying Amazon, Instacart or Walmart and Kroger, and there are no certification programs. I’ve been pushing back to all of those partners. As Walmart and Kroger are making all of their offerings self service, there’s not a lot of training that comes with it. So my team is building out the training for the agency.”

Color by numbers

Audio has been a reliable channel even amid the pandemic — particularly seen as a trustful way to reach consumers. That sentiment has been reaffirmed by a new study commissioned by iHeartMedia that shows there is a so-called trust halo that listeners have with audio influencers, including DJs and podcasters. The study, conducted by IPG’s Magna, surveyed more than 1,200 radio, podcast and music streamers in the U.S. who listen to at least one audio source per month and use social media. Among its findings:

  • 53 percent believe radio and podcast ads were more relevant than on any other medium;
  • 51 percent said they are more trusting of radio and podcast advertisers than on any other medium;
  • Radio hosts are seen as some of the most relatable and trusted influencers when compared to other verticals such as TV and social; 
  • Radio listeners are 129 percent more likely than listeners of other audio platforms to say they listen “to be entertained.” — Sara Jerde

Takeoff & landing

  • Stagwell’s Assembly was named Lenovo’s media agency of record for the Americas and EMEA, while Dentsu will handle paid media across the APAC region, save China, which will continue to be handled by Publicis’ Performics unit. The main losing agency is Publicis, which used to handle Lenovo’s global media through a bespoke unit. 
  • Performance agency Tinuiti landed paid media agency of record duties for youth retailer PacSun.
  • Havas acquired British digital agency Search Laboratory and will fold parts of it into Havas Media Group.
  • Omnicom Media Group will integrate LG Smart TV and cross-screen inventory into its Omni data operating system. 
  • Digital agency Dept said it has tapped former Dentsu Aegis Network CEO Jerry Buhlmann as non-executive chairman.

Direct quote

“We used to say ‘elephants sleep with elephants,’ and these days it’s not true. Clients aren’t looking for mirror images of themselves anymore.”

— Nathan Hugenberger, CTO and executive vp of science at Known, told me during the “Year of the Independent Agency” discussion at the Media Buying Summit.

Speed reading

Global CMO at R/GA and activist, Ashish Prashar, says if agencies want to keep and retain talent, they’ll have to allow employees to bring their whole selves to work. Read more of his interview with senior marketing reporter Kimeko McCoy.

Selling on TikTok is fast becoming as important for marketers as advertising on it — just ask L’Oréal. Read more about the brand’s strategy from senior news editor Seb Joseph.

Here’s a look inside Supergoop’s pivot to market to more than just “mindful millennials” from senior marketing editor Kristina Monllos.

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