Exclusive: Verizon, Subaru and Walmart Kick Off ACC Football on The CW
Inside Unilever’s Reorganization: Media Mix Modeling and Cross-Disciplinary Marketing Hubs
When Anti-Password Sharing Works – And Doesn’t – For Streaming
Banning password sharing is No. 1 on Netflix right now, and other streaming services are taking notice. But the strategy is a risky one: It’s very difficult to enforce, and
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The Big Story: No Reason For Negativity
Despite everyone fearing the worst for the ad ecosystem in 2023, Madison and Wall Analyst Brian Wieser predicts Q4 will finish out with 8% growth. He explains why he sees
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There’s No Need For Ads.json. Ads.txt Can Be Reformatted
The proposal to transition ads.txt into ads.json comes with some major problems, and its benefits can be largely achieved in a far simpler way – by reformatting existing ads.txt files.
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Comic: Kiddie Cookie Pool
A weekly comic strip from AdExchanger.com that highlights the digital advertising ecosystem…
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Google Stomps On Adalytics Analytics; It Also Settles One Antitrust Case As Others Head To Trial
Here’s today’s AdExchanger.com news round-up… Want it by email? Sign up here. Google Bites Back Google isn’t done refuting Adalytics’ accusations that YouTube targets ads to kids watching YouTube. On
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Why some creators find navigating taxes so challenging as they establish their freelance businesses
While some creators have typically disregarded taxes, the uptick in their paid opportunities has put a new spotlight on the matter.
Ignoring tax responsibilities amidst the growing workload can result in severe repercussions, which underscores the importance of initiatives like the Creators Guild of America (CGA) which advocate on their behalf.
Compounding the issue are tax and financial institutions, which frequently fail to recognize creators as contemporary small business owners. This means that workers in the burgeoning creator economy often find themselves squeezed into outdated tax regulations dating back to 1986, resulting in substantial tax liabilities and headaches.
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Why Rocket League is bringing brands like Puma in-game
As brands look to integrate themselves more deeply into esports games, “Rocket League” is becoming an increasingly attractive marketing channel thanks to its parallels with traditional sports.
In the past, “Rocket League” — a wildly popular game in which players use virtual cars to knock a ball into an opposing team’s goal — has brought brands in-game by allowing players to pilot real vehicles, as well as through virtual pitch-side banners at the game’s competitive championships, which broke a viewership record at last month’s World Championship.
Now, the game has expanded its in-game marketing inventory even further by using the surfaces of its virtual vehicles as advertisements. Between August 24 and September 5, “Rocket League” players could download limited-edition Puma-branded decals and wheels matching the real-life kits of football clubs sponsored by the sportswear brand, including AC Milan, Borussia Dortmund, Manchester City, and Olympique de Marseille. The decals feature Puma’s logo prominently, and are among the first “Rocket League” in-game decals to include a consumer goods brand’s logo in this way.
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